It will have blood, they say; blood will have blood..
Each time a character takes damage, it’s tracked on their wounds table.
Every time a character takes two damage, they suffer a cumulative -2 penalty to all of their dice pools.
Once a character suffers more damage than their Endurance + 5 the become incapacitated, and can no longer take actions. One further point of damage kills the typical human.
|x||Destroyed||Cannot take actions|